Released: January 23rd 2018 (Version 1.0)
Developer: Unknown Worlds Entertainment
Publisher: Unknown Worlds Entertainment
Price: £19.49
Formats: PC (With releases on Xbox One and PS4 planned)
Format Played: PC
Unknown Worlds Entertainment is a developer that sits
somewhere between the heavy-hitters of the industry and the amateurs just
getting to grips with game engines; their previous title: Natural Selection,
drew a cult following while showcasing the developer’s talent in creating grotesque
and repulsive monsters. After three years of development, Subnautica has found
a full release, becoming one of the rare early access titles to blossom into a
successful and worthwhile product.
Much like other contemporaries of the genre, the story of
Subnautica is simplistic. Crash landing aboard the Aurora on the backwater
planet 4546B, the game casts the player as a lone unnamed survivor who must
scavenge what they can, explore the wreckages of other life pods and hopefully
escape, all the while being hunted by the gargantuan creatures of the deep.
Accomplishing this will take a lot of free-roaming, hunting for supplies and
braving the darker reaches of the planet. A helpful PDA opens the game with a
few basic directions and from there the planet is open for full exploration. With
a simple HUD measuring your oxygen, health and sustenance levels, you’re free
to wander at your own pace, gradually learning about the danger zones while
acquiring those all-important blueprints to further expand your wayfaring
prowess. What sets Subnautica apart from just about every other survival game
on the market is the theme of discovery; you’ll be scanning and analysing many
things throughout the game and as you explore further, more and more will be
revealed about the backwater planet, including you ended up crash landing in
the first place. Despite all the monsters patrolling the water, you’ll feel
even more compelled to keep going to find that one item or resource you need,
and this is where the game becomes incredibly addictive. As things go on, you’ll
begin constructing awesome underwater bases with further components to add as
more options become available; there are even vehicles from the lowly Seamoth
to the hulking Cyclops submarine. The most rewarding moments of Subnautica come
when you gather all the materials together, watch as your stainless-steel
vehicle is built and hop right in to explore further pastures. It only takes
one upgrade part, or one elusive material and you’ll be hooked, hellbent on
exploring further. With all that said though, the game does have its share of
limitations; there’s an area known as the dead zone which serves as a boundary
to the game’s otherwise fluid open world and this could be filled with further
biomes as the game continues to develop. In addition, the game is also begging
for multiplayer via a cooperative survival mode and we may be waiting a while
for that.
A first-person perspective proves to be the best choice made
by Subnautica in its efforts to fully immerse you in the strange water planet.
Swimming around is a breeze with the keyboard moving the character and a few
left or right clicks breaking open mineral stones, picking up items or interacting
with objects. It’s all very intuitive and when paired with a clear and
straightforward resource management display, you’ll be able to get into the
game very quickly. The challenge comes through survival as a whole; aside from
a measly survival knife, you really don’t have any defence against the larger
creatures in the game, forcing you to exercise extreme caution when journeying
to the more hostile reaches of the deep. The predators that lurk around the
planet include burrowing sharks, ugly looking sea worms and of course, the
gargantuan leviathans which can devour the player in a single gulp. Dying sends
you to the last spawn point, losing a few items, or if you’re mad enough to
play on hardcore mode, spell a permanent end to your time on 4546B. For these
reasons, Subnautica is a surprisingly effective horror title; you may be patrolling
the depths in your Seamoth, only to be jumped from behind by a Reaper Leviathan
which wraps its tentacles around the cockpit and starts biting into the hull.
This sense of foreboding tension is only heightened the deeper you go towards
the planet’s core and you’ll have to do so to eventually craft the many tools
at your disposal. Some of the most important of these are the scanner (allowing
you analyse creatures and resources), laser cutter and fabricator (which allows
for the creation of base pieces). With so many items to keep track, resource management
is key and while there’s plenty of options for storage, the five-item key bindings
(accessed via the 1-5 keys) feels too low considering the massive number of
items in the game world.
On the surface, Subnautica is a great looking game; given
that at least 90% of it takes place in or under the water, the vast amounts of
blue that permeate the game’s environments all look brilliant, with the rolling
waves looking especially stunning. The variety of alien creatures and locales on
the planet is also very strong, from giant reef forests on the surface to volcanic
activities deep below the surface. The music is incredibly understated, delivering
a technological and aquatic feel that is only interrupted by the other-worldly
roars and shrieks that come from the larger monsters in the game. Despite
coming out of early access however, there are still some bugs here and there;
the front half of the Aurora (specifically the part left in pieces) looks
especially jagged, with awkward textures jutting out of a sand hill. The game’s
biggest issue that is directly linked to gameplay however is pop-in; often in-game
items, particularly resources, won’t be visible until you’re close to them,
meaning you’ll often miss them completely while swimming around. Other bugs I
encountered included frame-rate drops in deeper biomes, occasional game crashes
and points where pieces of the environment vanished when certain buildings were
in play, leaving an empty void. You’ll have to stomach these technical hiccups to
enjoy Subnautica’s addicting qualities for the time being.
Parts of it are still very rough-around-the-edges but
Subnautica is one of the better success stories in the often-crowded survival
genre. If you’re brave enough to take the plunge, you’ll find a ferociously
addictive survival game which is more than just Minecraft in an underwater
setting.
Rating: 7.5/10 (Good)
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