Released: March 14th 2018 (UK)
Length: 118 Minutes
Certificate: 12A
Director: Roar Uthaug
Starring: Alicia Vikander, Dominic West, Walton Goggins, Daniel Wu and Kristin Scott Thomas
The Tomb Raider franchise has been active in the gaming scene
for over two decades thanks to its unmistakably recognisable female lead. 15years ago, Angelia Jolie gave her own film interpretation of the character in a
trashy two-part punch of dumb fun, but back then the source material was rather
different. Tomb Raider 2018 edition mirrors the new series of Tomb Raider games
which went more gritty and realistic, something which Square Enix is hoping
will pull fans back into theatres. While nothing too special, this latest
on-screen appearance of Lara Croft is worth a watch.
Tomb Raider follows Lara Croft (Alicia Vikander), a
rebellious youth who dismisses her missing father’s vast wealth and estate in
favour of living dangerously; when she uncovers a hint that Richard Croft may
still be alive on an expedition to the lost island of Yamantai, she heads out
to find him, only to be caught up in an illegal expedition led by the shadowy
organisation Trinity. If you’ve played the new series of games, Tomb Raider the
film will feel incredibly familiar from the offset. In short, it’s as if the
filmmakers took the 2013 video game, condensed and sanitised it down to a two-hour
flick then placed an action scene or two into the proceedings. I was very much
reminded of it, particularly in the first act as Lara escapes a rusted old WW2
bomber dangling over a waterfall, gets buffeted around the trees in a ragged
parachute and obtains a bow and arrow among other escapades. While nothing too
intense, the action itself is still entertaining, especially in the final act
underground. It’s a very “by-the-book” structure, which is both the film’s
biggest blessing and its biggest curse. On the one hand, there’s a taut focus
with no deviations or unnecessary side tangents from the main plot. But on the
other, everything more-or-less plays out exactly as you expect, which does
diminish its overall impact. Some mistakes the game made, particularly with
Lara killing for the first time also stand as missed opportunities that are
brushed aside quickly.
Characters are rarely a strong suit of video-game movies and
Tomb Raider is no different, even if a couple of performances stand out from
the rest. Alicia Vikander is great as Lara, bringing both great physicality (No doubt she trained hard for the role) and emotion in all the right scenes; she
matches the more grounded tone of the reboot game series effortlessly. Lara’s
father is also quite well done, and the chemistry between the two of them feels
genuine throughout the film which makes use of both flashbacks at sporadic
moments to tell the story. Don’t expect the same level of detail from the other
characters however; they’re all paper-thin which doesn’t distract from the main
performances but also stands as another missed opportunity. At first, I liked
where they were going with the villain, a man bound under strict contract from
Trinity who cannot see his family. The film never goes into detail on this very
much though, making for a villain with some potential coming off as quite flat.
The captain who brings Lara to the island has a round of action scenes and
that’s about all there is to him, and the heroine’s friends in England feel
rather tacked on at best, even if the film doesn’t focus on them for very long.
The few performances that are well-developed are good enough to keep you
interested however.
Tomb Raider is also competently produced; by relying on a
tone more focused on seriousness over wild fun, the film’s identity is clear
from the start. There’s some strong locational work mixed with environmental
rendering at work here as the film translates from London to the island, the
hidden tomb and back again. It’s more focused on drawing the viewer in with
wider shots, rather than letting them expect the closer details. The stunt work
is mostly done in camera to great effect with Vikander herself diving headlong
into the action scenes without a hint of hesitation or awkwardness. The
sequences are all shot well without too much cutting and the pounding
soundtrack is layered appropriately, despite not having any tracks that will
get the blood pumping. Unlike Assassin’s Creed before it, Tomb Raider isn’t
hurt so much by its 12A rating as the action drops the unrelentingly brutal
violence of its source material for a tamer, yet still impactful collection of
action set-pieces.
I went into Tomb Raider expecting a lacklustre flick like
many other video-game movies before it, but instead it ended up being mildly
enjoyable. The film clearly knows what it wants to be and gives you exactly
that carrying neither fluff or any real surprises on its bones. If you set your
expectations down a bit, you’re sure to feel the same.
Rating: 3/5 Stars (Fair)
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