Saturday 8 September 2018

300th Post: My Top Ten Entertainment Mistakes

I’ve been running this blog for just under five years now, totting up 145 movie reviews, 29 game reviews and over 30,000 views and that’s not counting other publishing of my work in the lead-up to making The Cainage Critique back in my first year at Bournemouth University.

For my 300th post on this blog, I thought I’d turn the tables. Getting your opinion across as a reviewer is one thing, but to admit when you got it wrong is something else. I’ve been into all kinds of nerdy films and video games over the years and I’ve made more than a few missteps as a moviegoer and as a gamer. Here we go…


10. Giving a perfect 10 to Ratchet and Clank Future: Tools of Destruction as my first review in 2008

Most followers of this blog will know that I started it back in October 2013, but long before that, the very first entertainment review I ever wrote was back in 2007; Insomniac Games’ Ratchet and Clank Future: Tools of Destruction had been released and after playing it through to completion, I found that I could write reviews and publish them under my profile on Gamespot. Being a mega-fan of the platforming franchise at the time, I wrote a crazy hyperbolic set of paragraphs, slapped a 10 on it and went back to play through it again for the fourth time. This is low on the list as I was 13 at the time and very selective in what I liked and disliked; Ratchet and Clank was by far my favourite franchise and the moment any piece of information or new game came out, my eyes were trained on it like a hawk. Ironically enough though, this was just the start of my dive into the review-writing scene and would later culminate in the blog you’re reading right now.


9. Making Metal Gear Solid 4 my entry point into the series in 2008

When I had the PlayStation One, I happened to pop in the original Metal Gear Solid to give it a go. But my impatient young self didn’t appreciate the game’s focus on story; I sat there getting bored of the extended opening cutscene, reset the console and popped Spyro 2 back in instead. Some eight years later, I started following Metal Gear Solid 4: Guns of the Patriots, a highly touted PlayStation 3 exclusive; after watching a 15-minute-long demo of Old Snake sneaking through a Middle-Eastern warzone. It looked like an awesome game and I bought it on release; it has gone on to become one of my favourites as you’ve seen in my 200th post, but the story at the game’s centre was another matter… While I was able to follow the central plot of Snake looking to stop Liquid’s plan well enough, the background surrounding it went over my head completely. Luckily Kojima and Konami slipped in a free encyclopedia via the PlayStation Store to fill new players in, but be that as it may, it would have been much better to play the previous games in the series to get the full experience first. Had I done it this way, the emotional moments of MGS4 (of which there are many) which have landed with a stronger impact.


8. Starting off the Terminator franchise with T3: Rise of the Machines

The Terminator franchise is widely regarding as one of the best science fiction franchises in all of cinema, but this label only applies to the first two films in the series. Everything after that is either competent, or in the case of Terminator Genysis, total rubbish. While visiting a relative many years ago, me and my brother happened to notice Terminator 3: Rise of the Machines on the shelf. We watched it and were blown away by the action sequences; overall, I liked the film a lot at first but the problem was that I saw T3 without knowing that there were two far superior films that preceded it. I would eventually watch The Terminator and Terminator 2: Judgement Day further down the line and would eventually understand why everything after the second film is considered below par. Watching T3 first gave me the wrong impression of what was once a serious and often thought-provoking look at mankind’s future, the vision that James Cameron had for his creation that gradually grew more tainted as the instalments went on. I can’t say I’m looking forward to the sixth Terminator film; they should just lay the franchise to rest.


7. Buying into PlayStation Move in 2011

Back when the Nintendo Wii came out and achieved massive success with the casual crowd, Sony and Microsoft responded with their own takes on the motion control craze. Being a PlayStation owner, I quickly jumped on the hate bandwagon for the Microsoft Kinect, which led the Xbox brand astray for five long years. Then I turned around and made the rather hypocritical decision to purchase the PlayStation Move controllers; at the time I believed them to be extensions and improvements of the Wii’s existing technology, while stubbornly dismissing the copycat mindset and questionable shape of the devices. PlayStation Move wasn’t crammed down people’s throats the way Kinect was, but it certainly never became a fledgling part of the PlayStation brand like Sony hoped. I had the two peripherals for about five or six months, before returning them to the store for a fraction of the price I bought them for. Never again would I join the motion gaming scene outside a couple of quick sessions at parties and other events. I’d say we’re all better off going back to the arcades with DDR…


6. Purchasing Bionic Commando in 2009

Capcom’s Bionic Commando has lain dormant for just under a decade and the game I’m about to talk about is the likely reason for this. Having played the far superior Bionic Commando Rearmed the year before, I was eagerly awaiting its 3D counterpart and being able to transfer unlocks (a new weapon and skin) into it. This was the only time I felt manipulated into buying a game regardless of its overall quality and Bionic Commando 2009 was mediocre at best, with a painfully forced story and frustrating gameplay that took a lot of the fun out of swinging around the ruins of Ascension City. Even the unlocks offered by Rearmed were cosmetic at best, adding little to the overall package. Buying this title at full price is one of my biggest regrets and from this I learned to gauge popular opinion about a new product before putting down my money for it.


5. Seeing Disaster Movie in cinemas

I don’t often see bad films in cinemas, but long before I started reviewing them, I had a feeling that when a film was bad, it was bad. my little brother wanted to see Disaster Movie in 2008, having already seen the equally terrible Epic Movie the year before. So, we went to see it and walked out feeling very cheated indeed; even other audience members seemed downcast at the utter trash that was Disaster Movie, the midpoint of the Jason Friedberg and Aaron Seltzer franchise that has practically ruined parody single-handedly. Giving money and supporting films like this is the worst thing you can do when it comes to bad films because you give filmmakers approval to make more of the same rubbish. It’s a shame I didn’t learn that lesson until further down the line; more on that further down the list…


4. Praising the Hobbit Trilogy between 2012 and 2014

Of all the reviews I’ve written on this blog, it’s the Hobbit Trilogy that I disagree with most fiercely looking back. It’s obvious to most film-goers that due to production troubles and stretching out the length to three films that The Hobbit pales in comparison to Lord of the Rings, firmly placing An Unexpected Journey, Desolation of Smaug and Battle of the Five Armies in the same camp as the Star Wars prequels. It’s baffling how Peter Jackson apparently forgot all the skills and lessons he learned in the original trilogy, but at the time of their release this didn’t seem to concern me. I let my love of the Lord of the Rings Trilogy get the better of me and issued average to good scores to all three films. Today I’d give no more than 3 out of 5 stars to all three films in the trilogy. One of the best written breakdowns of why the Hobbit films didn’t work is Just Write’s “Why the Hobbit sucks” on YouTube, which I highly recommend watching. As for Peter Jackson, I have hope he’ll create another hit with the upcoming Mortal Engines at the end of this year.


3. Playing Half Life 2 backwards in 2007’s The Orange Box

In 2007, I bought The Orange Box for PlayStation 3 and as my first time jumping into Valve’s exceptional development prowess it was the perfect entry point into the Half Life series. I started playing with Team Fortress 2, then moved to Portal; so far so good. Unfortunately, I then made the very poor choice of continuing from right to left with the five games and while I got into the first chapter quite well, I was very unprepared for Half Life 2: Episode 2’s mine chapter. “This Vortal Coil” scared my younger self to no end, whether it was the barnacles giving me a massive shock from the ceiling or the antlion warriors spewing acid at a distance, I wanted out of the tunnels as soon as possible. Had I played Half Life 2 to start off with, I would have been well-accustomed to the renowned shooter series and better equipped to deal with the countless alien hazards in Gordon Freeman’s path. Instead my OCD pressed me into playing Half Life out of the intended order, a mistake I won’t make again when getting into a new franchise.


2. Not making the most of Toronto International Film Festival in 2015

Back in 2015, I took a trip to Toronto, Canada for a study abroad exchange; I headed over in 2015. But a big trip like this takes quite a bit of planning and I got caught up in that before realising that the Toronto International Film Festival was on during my time in the city. Without the proper planning or purchasing tickets in advance, I had a hard time finding films to watch given how popular the event is for residents of Canada and beyond. I managed to knock out one review for The Assassin from Taiwanese director Hou Hsiao-hsien but never managed to get into any other screenings. As both a regular movie-goer and critic, this was very disappointing as I could have taken the opportunity to expand my portfolio with films that I rarely saw under general viewing. If I ever happen to go back to Toronto when TIFF is on, I’ll be sure to go for a full pass to take full advantage of the early screenings.



1. Passing up Kingsman: The Secret Service for Jupiter Ascending in 2014

By far the biggest mistake I’ve made in entertainment came back in 2014. Two big films were out in theatres in February; Kingsman: The Secret Service from Matthew Vaughn and Jupiter Ascending from the Wachowski brothers. Dismissing Kingsman for its campy looking trailer and remembering the latter from their work on the Matrix films, I convinced my band of nerdy uni mates to go and see Jupiter Ascending, knowing we’d be in for a visual treat. How wrong I was to make that move… I passed up a slick and stylish spy flick for an ill-conceived, poorlywritten bag of sci-fi schlock. Sometime later, we all watched Kingsman: The Secret Service and were positively blown away by its fantastic action and witty script. Afterwards, one friend rightfully pointed out that we should have seen it on the big screen and I agreed without hesitation, feeling more than a bit foolish afterwards. From then on, I would never completely dismiss a film again.

So, there you have it, the biggest missteps I’ve made throughout my time as an entertainment fan. With all that said, what’s in store for the future of The Cainage Critique? 

The blog will turn five years old on the 28th of October 2018 and I’m looking to do a full-blown redesign, an update with a new logo, style and overall presentation. At first, I was thinking about migrating the blog to WordPress like I did with my other blog: For the Road, but now I’m looking more into SquareSpace. The website has received a lot of attention for its professional website designs and I think that would be a good fit. Of course, moving to a more professional website brings its own changes and here are some that I have in mind…

A. A more free-flowing style of reviews

If you’ve been following my reviews for a while, you’ll know they use a very structured style with different sections talking about different aspects of a film or game; this differs from traditional reviews which are more free-flowing. For the redesign I’ll be having a crack at this myself, bringing future reviews more in line with shorter editorials you see on mainstream outlets. Doing the same style can get tiring for readers and I wanted to move away from it after an extended period of using said structure

B. Possible collaborations with fellow reviewers

Partnerships and one-off team-ups with fellow reviewers and critics are all the rage these days, so I’ll try and reach out to some people I know for a couple of collaborations, be it a review, feature or something else entirely; it’s a great way of getting more traffic to both websites collectively while also playing your styles off each other, be it for one review or a continuous series.

C. An entrance into YouTube videos and criticism

This is a tentative one; having seen many incredibly well produced and complex critique videos posted on the site, I’ve been thinking of getting into the YouTube scene myself with a capture card and recording microphone. What would I do on the platform? Either developer or franchise retrospectives for less-talked-about gaming franchises and maybe a film breakdown or two. It does take a lot of time, effort and commitment to put videos out on a regular basis, so I’ll see how it goes if I take this route.

Thanks very much again for reading. I’m hoping you’ll stick with The Cainage Critique as it evolves into something different in October. See you then…

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