Taking cues from the likes of Marvel and DC, Universal and WB’s
“Monsterverse” is on the way. It promises showdowns of epic proportions, a modern-day
update to those classic rumbles between monsters in rubber-suits. But there is
a serious obstacle stopping it from reaching the heights of its gargantuan monsters;
the trend of one-dimensional characters.
Around halfway into Kong: Skull Island, a character is picked
off from a makeshift boat by a group of fluffy Pterodactyls in a nasty death
scene and John C Reilly’s character says: “He’s gone, there ain’t nothing to
say”. This one line perfectly sums up the issue that plagues the modern
incarnations of the classic movie monsters; both films have human characters
but they aren’t worth caring about. They get big name actors to draw people in,
but they don’t do anything with them. They give the human characters plenty of
screen time to try and get the audience on-board but then fail to follow
through by not making them interesting. In short; having bad characters means
that an entire chunk of your movie is lacking which takes away from the package
as a whole.
Bruce Cabot, Fay Wray and Robert Armstrong in the original 1933 King Kong |
A mournful choir in Godzilla's 1954 debut from Toho |
Both the original Kong film in 1933 and Godzilla in 1954 had
their strong moments for the human characters; King Kong had three great leads
for Ann Darrow, Carl Denham and Jack Driscoll respectively whereas Godzilla
melded the tragedies of nuclear war with a population under attack by an
unstoppable monster. As silly as the premises were, they did pour in plenty of substance
on top. Modern films seem to have a much harder time with this balance; do they
focus more on the monsters and delivering that unabashed destruction, or do
they try to tell stories with people caught up in the chaos with the monsters
as a side-note? Both modern incarnations have tried to offer some human drama
but have fallen flat on both occasions; the characters aren’t relatable, don’t
go through much change and don’t display many emotions. These modern monster
films are far from dramas but if they plan on dedicating most of the screen-time
to the humans, they need to deliver on that front.
It also doesn’t help that the motives of the human characters
can be very silly at times; in Godzilla, Brody constantly leaves his family
behind to focus on other things and towards the end of Skull: Island, one
character tries to sacrifice himself, out of nowhere for no discernible reason,
by detonating grenades to kill one of the creatures, only to be tail whipped
into the side of a cliff and blown up. This creates an even bigger disconnect
with the characters; when you have them do these nonsensical things, it makes
their demises comical as opposed to feeling sorry for them. Special effects and
seeing monsters chomp down on humans can only get you so far; the Alien vs Predator films made the terrible mistake of making all their characters vastly
unlikeable, creating a desensitising effect that hung over all the bloody carnage,
which didn’t fare much better. It would be a shame to see the upcoming monster-thon sink to that level.
In a developing film series that’s trying to give some humans
as well as the monsters some time, these issues will only stick out more and
more the longer it goes on. The best films and the cinematic universes that
surround them can balance these elements together seamlessly and if the
upcoming Monsterverse wants to be taken seriously by audience, it needs to
achieve this balance.
(Images used for the purposes of review and criticism under fair use)
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